#ifndef OBJECT_STORE_H #define OBJECT_STORE_H extern struct alternate_object_database { struct alternate_object_database *next; /* see alt_scratch_buf() */ struct strbuf scratch; size_t base_len; /* * Used to store the results of readdir(3) calls when searching * for unique abbreviated hashes. This cache is never * invalidated, thus it's racy and not necessarily accurate. * That's fine for its purpose; don't use it for tasks requiring * greater accuracy! */ char loose_objects_subdir_seen[256]; struct oid_array loose_objects_cache; char path[FLEX_ARRAY]; } *alt_odb_list; void prepare_alt_odb(void); char *compute_alternate_path(const char *path, struct strbuf *err); typedef int alt_odb_fn(struct alternate_object_database *, void *); int foreach_alt_odb(alt_odb_fn, void*); /* * Allocate a "struct alternate_object_database" but do _not_ actually * add it to the list of alternates. */ struct alternate_object_database *alloc_alt_odb(const char *dir); /* * Add the directory to the on-disk alternates file; the new entry will also * take effect in the current process. */ void add_to_alternates_file(const char *dir); /* * Add the directory to the in-memory list of alternates (along with any * recursive alternates it points to), but do not modify the on-disk alternates * file. */ void add_to_alternates_memory(const char *dir); /* * Returns a scratch strbuf pre-filled with the alternate object directory, * including a trailing slash, which can be used to access paths in the * alternate. Always use this over direct access to alt->scratch, as it * cleans up any previous use of the scratch buffer. */ struct strbuf *alt_scratch_buf(struct alternate_object_database *alt); struct raw_object_store { /* * Path to the repository's object store. * Cannot be NULL after initialization. */ char *objectdir; /* Path to extra alternate object database if not NULL */ char *alternate_db; }; struct raw_object_store *raw_object_store_new(void); void raw_object_store_clear(struct raw_object_store *o); #endif /* OBJECT_STORE_H */