/* For use with `write_locked_index()`. */
#define COMMIT_LOCK (1 << 0)
+#define SKIP_IF_UNCHANGED (1 << 1)
/*
* Write the index while holding an already-taken lock. Close the lock,
* With `COMMIT_LOCK`, the lock is always committed or rolled back.
* Without it, the lock is closed, but neither committed nor rolled
* back.
+ *
+ * If `SKIP_IF_UNCHANGED` is given and the index is unchanged, nothing
+ * is written (and the lock is rolled back if `COMMIT_LOCK` is given).
*/
extern int write_locked_index(struct index_state *, struct lock_file *lock, unsigned flags);
*/
extern char *xdg_cache_home(const char *filename);
-extern void *read_sha1_file_extended(const unsigned char *sha1,
- enum object_type *type,
- unsigned long *size, int lookup_replace);
-static inline void *read_sha1_file(const unsigned char *sha1, enum object_type *type, unsigned long *size)
+extern void *read_object_file_extended(const struct object_id *oid,
+ enum object_type *type,
+ unsigned long *size, int lookup_replace);
+static inline void *read_object_file(const struct object_id *oid, enum object_type *type, unsigned long *size)
{
- return read_sha1_file_extended(sha1, type, size, 1);
+ return read_object_file_extended(oid, type, size, 1);
}
/*
* This internal function is only declared here for the benefit of
* lookup_replace_object(). Please do not call it directly.
*/
-extern const unsigned char *do_lookup_replace_object(const unsigned char *sha1);
+extern const struct object_id *do_lookup_replace_object(const struct object_id *oid);
/*
* If object sha1 should be replaced, return the replacement object's
* either sha1 or a pointer to a permanently-allocated value. When
* object replacement is suppressed, always return sha1.
*/
-static inline const unsigned char *lookup_replace_object(const unsigned char *sha1)
+static inline const struct object_id *lookup_replace_object(const struct object_id *oid)
{
if (!check_replace_refs)
- return sha1;
- return do_lookup_replace_object(sha1);
+ return oid;
+ return do_lookup_replace_object(oid);
}
/* Read and unpack an object file into memory, write memory to an object file */
#define OBJECT_INFO_SKIP_CACHED 4
/* Do not retry packed storage after checking packed and loose storage */
#define OBJECT_INFO_QUICK 8
+/* Do not check loose object */
+#define OBJECT_INFO_IGNORE_LOOSE 16
extern int oid_object_info_extended(const struct object_id *, struct object_info *, unsigned flags);
/*