if (!revs->blob_objects)
return;
+ if (!obj)
+ die("bad blob object");
if (obj->flags & (UNINTERESTING | SEEN))
return;
obj->flags |= SEEN;
add_object(obj, p, path, name);
}
+/*
+ * Processing a gitlink entry currently does nothing, since
+ * we do not recurse into the subproject.
+ *
+ * We *could* eventually add a flag that actually does that,
+ * which would involve:
+ * - is the subproject actually checked out?
+ * - if so, see if the subproject has already been added
+ * to the alternates list, and add it if not.
+ * - process the commit (or tag) the gitlink points to
+ * recursively.
+ *
+ * However, it's unclear whether there is really ever any
+ * reason to see superprojects and subprojects as such a
+ * "unified" object pool (potentially resulting in a totally
+ * humongous pack - avoiding which was the whole point of
+ * having gitlinks in the first place!).
+ *
+ * So for now, there is just a note that we *could* follow
+ * the link, and how to do it. Whether it necessarily makes
+ * any sense what-so-ever to ever do that is another issue.
+ */
+static void process_gitlink(struct rev_info *revs,
+ const unsigned char *sha1,
+ struct object_array *p,
+ struct name_path *path,
+ const char *name)
+{
+ /* Nothing to do */
+}
+
static void process_tree(struct rev_info *revs,
struct tree *tree,
struct object_array *p,
if (!revs->tree_objects)
return;
+ if (!obj)
+ die("bad tree object");
if (obj->flags & (UNINTERESTING | SEEN))
return;
if (parse_tree(tree) < 0)
me.elem = name;
me.elem_len = strlen(name);
- desc.buf = tree->buffer;
- desc.size = tree->size;
+ init_tree_desc(&desc, tree->buffer, tree->size);
while (tree_entry(&desc, &entry)) {
if (S_ISDIR(entry.mode))
process_tree(revs,
lookup_tree(entry.sha1),
p, &me, entry.path);
+ else if (S_ISGITLINK(entry.mode))
+ process_gitlink(revs, entry.sha1,
+ p, &me, entry.path);
else
process_blob(revs,
lookup_blob(entry.sha1),
}
for (i = 0; i < objects.nr; i++)
show_object(&objects.objects[i]);
+ free(objects.objects);
+ if (revs->pending.nr) {
+ free(revs->pending.objects);
+ revs->pending.nr = 0;
+ revs->pending.alloc = 0;
+ revs->pending.objects = NULL;
+ }
}