struct credential_cache_entry {
struct credential item;
- unsigned long expiration;
+ timestamp_t expiration;
};
static struct credential_cache_entry *entries;
static int entries_nr;
e->expiration = 0;
}
-static int check_expirations(void)
+static timestamp_t check_expirations(void)
{
- static unsigned long wait_for_entry_until;
+ static timestamp_t wait_for_entry_until;
int i = 0;
- unsigned long now = time(NULL);
- unsigned long next = (unsigned long)-1;
+ timestamp_t now = time(NULL);
+ timestamp_t next = TIME_MAX;
/*
* Initially give the client 30 seconds to actually contact us
static int serve_cache_loop(int fd)
{
struct pollfd pfd;
- unsigned long wakeup;
+ timestamp_t wakeup;
wakeup = check_expirations();
if (!wakeup)
close(fd);
}
-static const char permissions_advice[] =
+static const char permissions_advice[] = N_(
"The permissions on your socket directory are too loose; other\n"
"users may be able to read your cached credentials. Consider running:\n"
"\n"
-" chmod 0700 %s";
+" chmod 0700 %s");
static void init_socket_directory(const char *path)
{
struct stat st;
if (!stat(dir, &st)) {
if (st.st_mode & 077)
- die(permissions_advice, dir);
+ die(_(permissions_advice), dir);
} else {
/*
* We must be sure to create the directory with the correct mode,