#include "cache.h"
#include "tree.h"
+#include "tree-walk.h"
#include "cache-tree.h"
#ifndef DEBUG
return 0;
}
+
+static void prime_cache_tree_rec(struct cache_tree *it, struct tree *tree)
+{
+ struct tree_desc desc;
+ struct name_entry entry;
+ int cnt;
+
+ hashcpy(it->sha1, tree->object.sha1);
+ init_tree_desc(&desc, tree->buffer, tree->size);
+ cnt = 0;
+ while (tree_entry(&desc, &entry)) {
+ if (!S_ISDIR(entry.mode))
+ cnt++;
+ else {
+ struct cache_tree_sub *sub;
+ struct tree *subtree = lookup_tree(entry.sha1);
+ if (!subtree->object.parsed)
+ parse_tree(subtree);
+ sub = cache_tree_sub(it, entry.path);
+ sub->cache_tree = cache_tree();
+ prime_cache_tree_rec(sub->cache_tree, subtree);
+ cnt += sub->cache_tree->entry_count;
+ }
+ }
+ it->entry_count = cnt;
+}
+
+void prime_cache_tree(struct cache_tree **it, struct tree *tree)
+{
+ cache_tree_free(it);
+ *it = cache_tree();
+ prime_cache_tree_rec(*it, tree);
+}