struct string_list change;
struct string_list untracked;
struct string_list ignored;
+ uint32_t untracked_in_ms;
};
struct wt_status_state {
int rebase_interactive_in_progress;
int cherry_pick_in_progress;
int bisect_in_progress;
+ const char *branch;
+ const char *onto;
};
void wt_status_prepare(struct wt_status *s);