#include "cache.h"
#include "blob.h"
-#include <stdlib.h>
const char *blob_type = "blob";
struct blob *lookup_blob(const unsigned char *sha1)
{
struct object *obj = lookup_object(sha1);
- if (!obj) {
- struct blob *ret = alloc_blob_node();
- created_object(sha1, &ret->object);
- ret->object.type = OBJ_BLOB;
- return ret;
- }
+ if (!obj)
+ return create_object(sha1, OBJ_BLOB, alloc_blob_node());
if (!obj->type)
obj->type = OBJ_BLOB;
if (obj->type != OBJ_BLOB) {
item->object.parsed = 1;
return 0;
}
-
-int parse_blob(struct blob *item)
-{
- char type[20];
- void *buffer;
- unsigned long size;
- int ret;
-
- if (item->object.parsed)
- return 0;
- buffer = read_sha1_file(item->object.sha1, type, &size);
- if (!buffer)
- return error("Could not read %s",
- sha1_to_hex(item->object.sha1));
- if (strcmp(type, blob_type))
- return error("Object %s not a blob",
- sha1_to_hex(item->object.sha1));
- ret = parse_blob_buffer(item, buffer, size);
- free(buffer);
- return ret;
-}