}
static struct checkout state;
-static void check_updates(struct unpack_trees_options *o)
+static int check_updates(struct unpack_trees_options *o)
{
unsigned cnt = 0, total = 0;
struct progress *progress = NULL;
char last_symlink[PATH_MAX];
struct index_state *index = &o->result;
int i;
+ int errs = 0;
if (o->update && o->verbose_update) {
for (total = cnt = 0; cnt < index->cache_nr; cnt++) {
if (ce->ce_flags & CE_UPDATE) {
ce->ce_flags &= ~CE_UPDATE;
if (o->update) {
- checkout_entry(ce, &state, NULL);
+ errs |= checkout_entry(ce, &state, NULL);
*last_symlink = '\0';
}
}
}
stop_progress(&progress);
+ return errs != 0;
}
static inline int call_unpack_fn(struct cache_entry **src, struct unpack_trees_options *o)
state.refresh_cache = 1;
memset(&o->result, 0, sizeof(o->result));
+ if (o->src_index)
+ o->result.timestamp = o->src_index->timestamp;
o->merge_size = len;
if (!dfc)
return unpack_failed(o, "Merge requires file-level merging");
o->src_index = NULL;
- check_updates(o);
+ if (check_updates(o))
+ return -1;
if (o->dst_index)
*o->dst_index = o->result;
return 0;
static int merged_entry(struct cache_entry *merge, struct cache_entry *old,
struct unpack_trees_options *o)
{
+ int update = CE_UPDATE;
+
if (old) {
/*
* See if we can re-use the old CE directly?
* That way we get the uptodate stat info.
*
- * This also removes the UPDATE flag on
- * a match.
+ * This also removes the UPDATE flag on a match; otherwise
+ * we will end up overwriting local changes in the work tree.
*/
if (same(old, merge)) {
copy_cache_entry(merge, old);
+ update = 0;
} else {
if (verify_uptodate(old, o))
return -1;
invalidate_ce_path(merge, o);
}
- add_entry(o, merge, CE_UPDATE, CE_STAGEMASK);
+ add_entry(o, merge, update, CE_STAGEMASK);
return 1;
}