if (obj->flags & (UNINTERESTING | SEEN))
return;
obj->flags |= SEEN;
- name = strdup(name);
+ name = xstrdup(name);
add_object(obj, p, path, name);
}
if (parse_tree(tree) < 0)
die("bad tree object %s", sha1_to_hex(obj->sha1));
obj->flags |= SEEN;
- name = strdup(name);
+ name = xstrdup(name);
add_object(obj, p, path, name);
me.up = path;
me.elem = name;