fprintf(out, "password=%s\n", e->item.password);
}
}
- else if (!strcmp(action.buf, "exit"))
+ else if (!strcmp(action.buf, "exit")) {
+ /*
+ * It's important that we clean up our socket first, and then
+ * signal the client only once we have finished the cleanup.
+ * Calling exit() directly does this, because we clean up in
+ * our atexit() handler, and then signal the client when our
+ * process actually ends, which closes the socket and gives
+ * them EOF.
+ */
exit(0);
+ }
else if (!strcmp(action.buf, "erase"))
remove_credential(&c);
else if (!strcmp(action.buf, "store")) {
free(path_copy);
}
-int main(int argc, const char **argv)
+int cmd_main(int argc, const char **argv)
{
const char *socket_path;
int ignore_sighup = 0;