struct string_list change;
struct string_list untracked;
struct string_list ignored;
+ uint32_t untracked_in_ms;
};
struct wt_status_state {
int rebase_interactive_in_progress;
int cherry_pick_in_progress;
int bisect_in_progress;
+ char *branch;
+ char *onto;
+ char *detached_from;
+ unsigned char detached_sha1[20];
};
void wt_status_prepare(struct wt_status *s);
void wt_status_print(struct wt_status *s);
void wt_status_collect(struct wt_status *s);
+void wt_status_get_state(struct wt_status_state *state, int get_detached_from);
void wt_shortstatus_print(struct wt_status *s);
void wt_porcelain_print(struct wt_status *s);