if (!delta_buf)
return 0;
- if (trg_entry->delta_data) {
+ if (trg_entry->delta) {
/* Prefer only shallower same-sized deltas. */
if (delta_size == trg_entry->delta_size &&
src->depth + 1 >= trg->depth) {
free(delta_buf);
return 0;
}
- delta_cache_size -= trg_entry->delta_size;
- free(trg_entry->delta_data);
- trg_entry->delta_data = NULL;
}
+
trg_entry->delta = src_entry;
trg_entry->delta_size = delta_size;
trg->depth = src->depth + 1;
+ if (trg_entry->delta_data) {
+ delta_cache_size -= trg_entry->delta_size;
+ free(trg_entry->delta_data);
+ trg_entry->delta_data = NULL;
+ }
+
if (delta_cacheable(src_size, trg_size, delta_size)) {
trg_entry->delta_data = xrealloc(delta_buf, delta_size);
delta_cache_size += trg_entry->delta_size;
do {
struct object_entry *entry = list[--i];
struct unpacked *n = array + idx;
- int j;
+ int j, best_base = -1;
if (!entry->preferred_base)
processed++;
j = window;
while (--j > 0) {
+ int ret;
uint32_t other_idx = idx + j;
struct unpacked *m;
if (other_idx >= window)
m = array + other_idx;
if (!m->entry)
break;
- if (try_delta(n, m, max_depth) < 0)
+ ret = try_delta(n, m, max_depth);
+ if (ret < 0)
break;
+ else if (ret > 0)
+ best_base = other_idx;
}
/* if we made n a delta, and if n is already at max
if (entry->delta && depth <= n->depth)
continue;
+ /*
+ * Move the best delta base up in the window, after the
+ * currently deltified object, to keep it longer. It will
+ * be the first base object to be attempted next.
+ */
+ if (entry->delta) {
+ struct unpacked swap = array[best_base];
+ int dist = (window + idx - best_base) % window;
+ int dst = best_base;
+ while (dist--) {
+ int src = (dst + 1) % window;
+ array[dst] = array[src];
+ dst = src;
+ }
+ array[dst] = swap;
+ }
+
next:
idx++;
if (count + 1 < window)