struct object *lookup_object(const unsigned char *sha1)
{
- unsigned int i;
+ unsigned int i, first;
struct object *obj;
if (!obj_hash)
return NULL;
- i = hashtable_index(sha1);
+ first = i = hashtable_index(sha1);
while ((obj = obj_hash[i]) != NULL) {
if (!hashcmp(sha1, obj->sha1))
break;
if (i == obj_hash_size)
i = 0;
}
+ if (obj && i != first) {
+ /*
+ * Move object to where we started to look for it so
+ * that we do not need to walk the hash table the next
+ * time we look for it.
+ */
+ struct object *tmp = obj_hash[i];
+ obj_hash[i] = obj_hash[first];
+ obj_hash[first] = tmp;
+ }
return obj;
}
struct object *parse_object_buffer(const unsigned char *sha1, enum object_type type, unsigned long size, void *buffer, int *eaten_p)
{
struct object *obj;
- int eaten = 0;
+ *eaten_p = 0;
obj = NULL;
if (type == OBJ_BLOB) {
if (!tree->object.parsed) {
if (parse_tree_buffer(tree, buffer, size))
return NULL;
- eaten = 1;
+ *eaten_p = 1;
}
}
} else if (type == OBJ_COMMIT) {
return NULL;
if (!commit->buffer) {
commit->buffer = buffer;
- eaten = 1;
+ *eaten_p = 1;
}
obj = &commit->object;
}
}
if (obj && obj->type == OBJ_NONE)
obj->type = type;
- *eaten_p = eaten;
return obj;
}