if (!obj || process(walker, obj))
return -1;
}
- free(tree->buffer);
- tree->buffer = NULL;
- tree->size = 0;
- tree->object.parsed = 0;
+ free_tree_buffer(tree);
return 0;
}
+/* Remember to update object flag allocation in object.h */
#define COMPLETE (1U << 0)
#define SEEN (1U << 1)
#define TO_SCAN (1U << 2)
{
if (!get_sha1_hex(target, sha1))
return 0;
- if (!check_ref_format(target)) {
+ if (!check_refname_format(target, 0)) {
struct ref *ref = alloc_ref(target);
if (!walker->fetch_ref(walker, ref)) {
hashcpy(sha1, ref->old_sha1);