static int traverse_one_object(struct object *obj)
{
- return fsck_walk(obj, obj, &fsck_walk_options);
+ int result = fsck_walk(obj, obj, &fsck_walk_options);
+
+ if (obj->type == OBJ_TREE) {
+ struct tree *tree = (struct tree *)obj;
+ free_tree_buffer(tree);
+ }
+ return result;
}
static int traverse_reachable(void)