struct tree *lookup_tree(const unsigned char *sha1)
{
struct object *obj = lookup_object(sha1);
- if (!obj) {
- struct tree *ret = alloc_tree_node();
- created_object(sha1, &ret->object);
- ret->object.type = OBJ_TREE;
- return ret;
- }
+ if (!obj)
+ return create_object(sha1, OBJ_TREE, alloc_tree_node());
if (!obj->type)
obj->type = OBJ_TREE;
if (obj->type != OBJ_TREE) {
/* Count how many entries there are.. */
init_tree_desc(&desc, item->buffer, item->size);
while (tree_entry(&desc, &entry)) {
- if (S_ISDIRLNK(entry.mode))
+ if (S_ISGITLINK(entry.mode))
continue;
n_refs++;
}
while (tree_entry(&desc, &entry)) {
struct object *obj;
- if (S_ISDIRLNK(entry.mode))
+ if (S_ISGITLINK(entry.mode))
continue;
if (S_ISDIR(entry.mode))
obj = &lookup_tree(entry.sha1)->object;