written, nr_result);
}
-static void setup_delta_attr_check(struct git_attr_check *check)
-{
- static struct git_attr *attr_delta;
-
- if (!attr_delta)
- attr_delta = git_attr("delta");
-
- check[0].attr = attr_delta;
-}
-
static int no_try_delta(const char *path)
{
- struct git_attr_check check[1];
+ static struct attr_check *check;
- setup_delta_attr_check(check);
- if (git_check_attr(path, ARRAY_SIZE(check), check))
+ if (!check)
+ check = attr_check_initl("delta", NULL);
+ if (git_check_attr(path, check))
return 0;
- if (ATTR_FALSE(check->value))
+ if (ATTR_FALSE(check->items[0].value))
return 1;
return 0;
}
* 2. Updating our size/type to the non-delta representation. These were
* either not recorded initially (size) or overwritten with the delta type
* (type) when check_object() decided to reuse the delta.
+ *
+ * 3. Resetting our delta depth, as we are now a base object.
*/
static void drop_reused_delta(struct object_entry *entry)
{
p = &(*p)->delta_sibling;
}
entry->delta = NULL;
+ entry->depth = 0;
oi.sizep = &entry->size;
oi.typep = &entry->type;
* Follow the chain of deltas from this entry onward, throwing away any links
* that cause us to hit a cycle (as determined by the DFS state flags in
* the entries).
+ *
+ * We also detect too-long reused chains that would violate our --depth
+ * limit.
*/
static void break_delta_chains(struct object_entry *entry)
{
- /* If it's not a delta, it can't be part of a cycle. */
- if (!entry->delta) {
- entry->dfs_state = DFS_DONE;
- return;
- }
+ /*
+ * The actual depth of each object we will write is stored as an int,
+ * as it cannot exceed our int "depth" limit. But before we break
+ * changes based no that limit, we may potentially go as deep as the
+ * number of objects, which is elsewhere bounded to a uint32_t.
+ */
+ uint32_t total_depth;
+ struct object_entry *cur, *next;
+
+ for (cur = entry, total_depth = 0;
+ cur;
+ cur = cur->delta, total_depth++) {
+ if (cur->dfs_state == DFS_DONE) {
+ /*
+ * We've already seen this object and know it isn't
+ * part of a cycle. We do need to append its depth
+ * to our count.
+ */
+ total_depth += cur->depth;
+ break;
+ }
+
+ /*
+ * We break cycles before looping, so an ACTIVE state (or any
+ * other cruft which made its way into the state variable)
+ * is a bug.
+ */
+ if (cur->dfs_state != DFS_NONE)
+ die("BUG: confusing delta dfs state in first pass: %d",
+ cur->dfs_state);
- switch (entry->dfs_state) {
- case DFS_NONE:
/*
- * This is the first time we've seen the object. We mark it as
- * part of the active potential cycle and recurse.
+ * Now we know this is the first time we've seen the object. If
+ * it's not a delta, we're done traversing, but we'll mark it
+ * done to save time on future traversals.
*/
- entry->dfs_state = DFS_ACTIVE;
- break_delta_chains(entry->delta);
- entry->dfs_state = DFS_DONE;
- break;
+ if (!cur->delta) {
+ cur->dfs_state = DFS_DONE;
+ break;
+ }
- case DFS_DONE:
- /* object already examined, and not part of a cycle */
- break;
+ /*
+ * Mark ourselves as active and see if the next step causes
+ * us to cycle to another active object. It's important to do
+ * this _before_ we loop, because it impacts where we make the
+ * cut, and thus how our total_depth counter works.
+ * E.g., We may see a partial loop like:
+ *
+ * A -> B -> C -> D -> B
+ *
+ * Cutting B->C breaks the cycle. But now the depth of A is
+ * only 1, and our total_depth counter is at 3. The size of the
+ * error is always one less than the size of the cycle we
+ * broke. Commits C and D were "lost" from A's chain.
+ *
+ * If we instead cut D->B, then the depth of A is correct at 3.
+ * We keep all commits in the chain that we examined.
+ */
+ cur->dfs_state = DFS_ACTIVE;
+ if (cur->delta->dfs_state == DFS_ACTIVE) {
+ drop_reused_delta(cur);
+ cur->dfs_state = DFS_DONE;
+ break;
+ }
+ }
+
+ /*
+ * And now that we've gone all the way to the bottom of the chain, we
+ * need to clear the active flags and set the depth fields as
+ * appropriate. Unlike the loop above, which can quit when it drops a
+ * delta, we need to keep going to look for more depth cuts. So we need
+ * an extra "next" pointer to keep going after we reset cur->delta.
+ */
+ for (cur = entry; cur; cur = next) {
+ next = cur->delta;
+
+ /*
+ * We should have a chain of zero or more ACTIVE states down to
+ * a final DONE. We can quit after the DONE, because either it
+ * has no bases, or we've already handled them in a previous
+ * call.
+ */
+ if (cur->dfs_state == DFS_DONE)
+ break;
+ else if (cur->dfs_state != DFS_ACTIVE)
+ die("BUG: confusing delta dfs state in second pass: %d",
+ cur->dfs_state);
- case DFS_ACTIVE:
/*
- * We found a cycle that needs broken. It would be correct to
- * break any link in the chain, but it's convenient to
- * break this one.
+ * If the total_depth is more than depth, then we need to snip
+ * the chain into two or more smaller chains that don't exceed
+ * the maximum depth. Most of the resulting chains will contain
+ * (depth + 1) entries (i.e., depth deltas plus one base), and
+ * the last chain (i.e., the one containing entry) will contain
+ * whatever entries are left over, namely
+ * (total_depth % (depth + 1)) of them.
+ *
+ * Since we are iterating towards decreasing depth, we need to
+ * decrement total_depth as we go, and we need to write to the
+ * entry what its final depth will be after all of the
+ * snipping. Since we're snipping into chains of length (depth
+ * + 1) entries, the final depth of an entry will be its
+ * original depth modulo (depth + 1). Any time we encounter an
+ * entry whose final depth is supposed to be zero, we snip it
+ * from its delta base, thereby making it so.
*/
- drop_reused_delta(entry);
- entry->dfs_state = DFS_DONE;
- break;
+ cur->depth = (total_depth--) % (depth + 1);
+ if (!cur->depth)
+ drop_reused_delta(cur);
+
+ cur->dfs_state = DFS_DONE;
}
}