uint32_t num, i, first = 0;
const struct object_id *current = NULL;
+ if (p->multi_pack_index)
+ return;
+
if (open_pack_index(p) || !p->num_objects)
return;
struct object_id oid;
const struct object_id *mad_oid;
+ if (p->multi_pack_index)
+ return;
+
if (open_pack_index(p) || !p->num_objects)
return;