#include "cache.h"
#include "object.h"
#include "replace-object.h"
+#include "object-store.h"
#include "blob.h"
#include "tree.h"
#include "commit.h"
o->tag_state = allocate_alloc_state();
o->object_state = allocate_alloc_state();
+ o->is_shallow = -1;
+ o->shallow_stat = xcalloc(1, sizeof(*o->shallow_stat));
+
return o;
}