#ifndef OBJECT_H
#define OBJECT_H
+#include "cache.h"
+
struct buffer_slab;
struct parsed_object_pool {
/*
* object flag allocation:
- * revision.h: 0---------10 26
- * fetch-pack.c: 0----5
+ * revision.h: 0---------10 2526
+ * fetch-pack.c: 01
+ * negotiator/default.c: 2--5
* walker.c: 0-2
* upload-pack.c: 4 11----------------19
* builtin/blame.c: 12-13
*
* Returns NULL if the object is missing or corrupt.
*/
-#define parse_object(r, oid) parse_object_##r(oid)
-struct object *parse_object_the_repository(const struct object_id *oid);
+struct object *parse_object(struct repository *r, const struct object_id *oid);
/*
* Like parse_object, but will die() instead of returning NULL. If the
* parsing it. eaten_p indicates if the object has a borrowed copy
* of buffer and the caller should not free() it.
*/
-#define parse_object_buffer(r, o, t, s, b, e) parse_object_buffer_##r(o, t, s, b, e)
-struct object *parse_object_buffer_the_repository(const struct object_id *oid, enum object_type type, unsigned long size, void *buffer, int *eaten_p);
+struct object *parse_object_buffer(struct repository *r, const struct object_id *oid, enum object_type type, unsigned long size, void *buffer, int *eaten_p);
/** Returns the object, with potentially excess memory allocated. **/
struct object *lookup_unknown_object(const unsigned char *sha1);