struct object *object = pending_e[i].item;
if (object->type == OBJ_NONE)
- parse_object_or_die(object->oid.hash, NULL);
+ parse_object_or_die(&object->oid, NULL);
while (object->type == OBJ_TAG) {
struct tag *tag = (struct tag *) object;
if (!tag->tagged)
die("bad tag");
- object = parse_object_or_die(tag->tagged->oid.hash, NULL);
+ object = parse_object_or_die(&tag->tagged->oid, NULL);
}
if (object->flags & UNINTERESTING)