* bytes per "line".
* This is stupid and ugly, but very cheap...
*/
- damage = (damage + 63) / 64;
+ damage = DIV_ROUND_UP(damage, 64);
ALLOC_GROW(dir.files, dir.nr + 1, dir.alloc);
dir.files[dir.nr].name = file->name;
dir.files[dir.nr].changed = damage;