if (obj->flags & (UNINTERESTING | SEEN))
return p;
obj->flags |= SEEN;
+ name = strdup(name);
return add_object(obj, p, path, name);
}
if (parse_tree(tree) < 0)
die("bad tree object %s", sha1_to_hex(obj->sha1));
obj->flags |= SEEN;
+ name = strdup(name);
p = add_object(obj, p, path, name);
me.up = path;
me.elem = name;
p = process_tree(entry->item.tree, p, &me, entry->name);
else
p = process_blob(entry->item.blob, p, &me, entry->name);
+ free(entry->name);
free(entry);
entry = next;
}