#include "object.h"
#include "decorate.h"
-static unsigned int hash_obj(struct object *obj, unsigned int n)
+static unsigned int hash_obj(const struct object *obj, unsigned int n)
{
- unsigned int hash = *(unsigned int *)obj->sha1;
+ unsigned int hash;
+
+ memcpy(&hash, obj->sha1, sizeof(unsigned int));
return hash % n;
}
-static void *insert_decoration(struct decoration *n, struct object *base, void *decoration)
+static void *insert_decoration(struct decoration *n, const struct object *base, void *decoration)
{
int size = n->size;
struct object_decoration *hash = n->hash;
- int j = hash_obj(base, size);
+ unsigned int j = hash_obj(base, size);
while (hash[j].base) {
if (hash[j].base == base) {
hash[j].decoration = decoration;
return old;
}
- j++;
if (++j >= size)
j = 0;
}
{
int i;
int old_size = n->size;
- struct object_decoration *old_hash;
-
- old_size = n->size;
- old_hash = n->hash;
+ struct object_decoration *old_hash = n->hash;
n->size = (old_size + 1000) * 3 / 2;
n->hash = xcalloc(n->size, sizeof(struct object_decoration));
n->nr = 0;
for (i = 0; i < old_size; i++) {
- struct object *base = old_hash[i].base;
+ const struct object *base = old_hash[i].base;
void *decoration = old_hash[i].decoration;
if (!base)
}
/* Add a decoration pointer, return any old one */
-void *add_decoration(struct decoration *n, struct object *obj, void *decoration)
+void *add_decoration(struct decoration *n, const struct object *obj,
+ void *decoration)
{
int nr = n->nr + 1;
}
/* Lookup a decoration pointer */
-void *lookup_decoration(struct decoration *n, struct object *obj)
+void *lookup_decoration(struct decoration *n, const struct object *obj)
{
- int j;
+ unsigned int j;
/* nothing to lookup */
if (!n->size)