return 0;
}
+static void mark_unreachable_referents(const struct object_id *oid)
+{
+ struct fsck_options options = FSCK_OPTIONS_DEFAULT;
+ struct object *obj = lookup_object(the_repository, oid->hash);
+
+ if (!obj || !(obj->flags & HAS_OBJ))
+ return; /* not part of our original set */
+ if (obj->flags & REACHABLE)
+ return; /* reachable objects already traversed */
+
+ /*
+ * Avoid passing OBJ_NONE to fsck_walk, which will parse the object
+ * (and we want to avoid parsing blobs).
+ */
+ if (obj->type == OBJ_NONE) {
+ enum object_type type = oid_object_info(the_repository,
+ &obj->oid, NULL);
+ if (type > 0)
+ object_as_type(the_repository, obj, type, 0);
+ }
+
+ options.walk = mark_used;
+ fsck_walk(obj, NULL, &options);
+}
+
+static int mark_loose_unreachable_referents(const struct object_id *oid,
+ const char *path,
+ void *data)
+{
+ mark_unreachable_referents(oid);
+ return 0;
+}
+
+static int mark_packed_unreachable_referents(const struct object_id *oid,
+ struct packed_git *pack,
+ uint32_t pos,
+ void *data)
+{
+ mark_unreachable_referents(oid);
+ return 0;
+}
+
/*
* Check a single reachable object
*/
/* Traverse the pending reachable objects */
traverse_reachable();
+ /*
+ * With --connectivity-only, we won't have actually opened and marked
+ * unreachable objects with USED. Do that now to make --dangling, etc
+ * accurate.
+ */
+ if (connectivity_only && (show_dangling || write_lost_and_found)) {
+ /*
+ * Even though we already have a "struct object" for each of
+ * these in memory, we must not iterate over the internal
+ * object hash as we do below. Our loop would potentially
+ * resize the hash, making our iteration invalid.
+ *
+ * Instead, we'll just go back to the source list of objects,
+ * and ignore any that weren't present in our earlier
+ * traversal.
+ */
+ for_each_loose_object(mark_loose_unreachable_referents, NULL, 0);
+ for_each_packed_object(mark_packed_unreachable_referents, NULL, 0);
+ }
+
/* Look up all the requirements, warn about missing objects.. */
max = get_max_object_index();
if (verbose)