add_name_decoration(DECORATION_NONE, buf.buf, obj);
p->item = array[i].commit;
- p = p->next;
+ if (i < cnt - 1)
+ p = p->next;
}
- if (p)
- p->next = NULL;
+ free_commit_list(p->next);
+ p->next = NULL;
strbuf_release(&buf);
free(array);
return list;
return best_bisection_sorted(list, nr);
}
-struct commit_list *find_bisection(struct commit_list *list,
- int *reaches, int *all,
- int find_all)
+void find_bisection(struct commit_list **commit_list, int *reaches,
+ int *all, int find_all)
{
int nr, on_list;
- struct commit_list *p, *best, *next, *last;
+ struct commit_list *list, *p, *best, *next, *last;
int *weights;
- show_list("bisection 2 entry", 0, 0, list);
+ show_list("bisection 2 entry", 0, 0, *commit_list);
/*
* Count the number of total and tree-changing items on the
* list, while reversing the list.
*/
- for (nr = on_list = 0, last = NULL, p = list;
+ for (nr = on_list = 0, last = NULL, p = *commit_list;
p;
p = next) {
unsigned flags = p->item->object.flags;
next = p->next;
- if (flags & UNINTERESTING)
+ if (flags & UNINTERESTING) {
+ free(p);
continue;
+ }
p->next = last;
last = p;
if (!(flags & TREESAME))
/* Do the real work of finding bisection commit. */
best = do_find_bisection(list, nr, weights, find_all);
if (best) {
- if (!find_all)
+ if (!find_all) {
+ list->item = best->item;
+ free_commit_list(list->next);
+ best = list;
best->next = NULL;
+ }
*reaches = weight(best);
}
free(weights);
- return best;
+ *commit_list = best;
}
static int register_ref(const char *refname, const struct object_id *oid,
/* Clean up objects used, as they will be reused. */
clear_commit_marks_for_object_array(&pending_copy, ALL_REV_FLAGS);
- free(pending_copy.objects);
+
+ object_array_clear(&pending_copy);
return res;
}
bisect_common(&revs);
- revs.commits = find_bisection(revs.commits, &reaches, &all,
- !!skipped_revs.nr);
+ find_bisection(&revs.commits, &reaches, &all, !!skipped_revs.nr);
revs.commits = managed_skipped(revs.commits, &tried);
if (!revs.commits) {