#include "cache.h"
#include "blob.h"
+#include "repository.h"
+#include "alloc.h"
const char *blob_type = "blob";
-struct blob *lookup_blob(const struct object_id *oid)
+struct blob *lookup_blob(struct repository *r, const struct object_id *oid)
{
- struct object *obj = lookup_object(oid->hash);
+ struct object *obj = lookup_object(r, oid->hash);
if (!obj)
- return create_object(oid->hash, alloc_blob_node());
- return object_as_type(obj, OBJ_BLOB, 0);
+ return create_object(r, oid->hash,
+ alloc_blob_node(r));
+ return object_as_type(r, obj, OBJ_BLOB, 0);
}
int parse_blob_buffer(struct blob *item, void *buffer, unsigned long size)