"none", "blob", "tree", "commit", "bad"
};
-int track_object_refs = 0;
-
static int hashtable_index(const unsigned char *sha1)
{
unsigned int i;
obj->parsed = 0;
memcpy(obj->sha1, sha1, 20);
obj->type = TYPE_NONE;
- obj->refs = NULL;
obj->used = 0;
if (obj_allocs - 1 <= nr_objs * 2) {
nr_objs++;
}
-struct object_refs *alloc_object_refs(unsigned count)
-{
- struct object_refs *refs;
- size_t size = sizeof(*refs) + count*sizeof(struct object *);
-
- refs = xcalloc(1, size);
- refs->count = count;
- return refs;
-}
-
-static int compare_object_pointers(const void *a, const void *b)
-{
- const struct object * const *pa = a;
- const struct object * const *pb = b;
- if (*pa == *pb)
- return 0;
- else if (*pa < *pb)
- return -1;
- else
- return 1;
-}
-
-void set_object_refs(struct object *obj, struct object_refs *refs)
-{
- unsigned int i, j;
-
- /* Do not install empty list of references */
- if (refs->count < 1) {
- free(refs);
- return;
- }
-
- /* Sort the list and filter out duplicates */
- qsort(refs->ref, refs->count, sizeof(refs->ref[0]),
- compare_object_pointers);
- for (i = j = 1; i < refs->count; i++) {
- if (refs->ref[i] != refs->ref[i - 1])
- refs->ref[j++] = refs->ref[i];
- }
- if (j < refs->count) {
- /* Duplicates were found - reallocate list */
- size_t size = sizeof(*refs) + j*sizeof(struct object *);
- refs->count = j;
- refs = xrealloc(refs, size);
- }
-
- for (i = 0; i < refs->count; i++)
- refs->ref[i]->used = 1;
- obj->refs = refs;
-}
-
-void mark_reachable(struct object *obj, unsigned int mask)
-{
- if (!track_object_refs)
- die("cannot do reachability with object refs turned off");
- /* If we've been here already, don't bother */
- if (obj->flags & mask)
- return;
- obj->flags |= mask;
- if (obj->refs) {
- const struct object_refs *refs = obj->refs;
- unsigned i;
- for (i = 0; i < refs->count; i++)
- mark_reachable(refs->ref[i], mask);
- }
-}
-
struct object *lookup_object_type(const unsigned char *sha1, const char *type)
{
if (!type) {
}
return 0;
}
+
+void add_object_array(struct object *obj, const char *name, struct object_array *array)
+{
+ unsigned nr = array->nr;
+ unsigned alloc = array->alloc;
+ struct object_array_entry *objects = array->objects;
+
+ if (nr >= alloc) {
+ alloc = (alloc + 32) * 2;
+ objects = xrealloc(objects, alloc * sizeof(*objects));
+ array->alloc = alloc;
+ array->objects = objects;
+ }
+ objects[nr].item = obj;
+ objects[nr].name = name;
+ array->nr = ++nr;
+}