static void check_connectivity(void)
{
- int i;
+ int i, max;
/* Look up all the requirements, warn about missing objects.. */
- for (i = 0; i < obj_allocs; i++) {
- struct object *obj = objs[i];
+ max = get_max_object_index();
+ for (i = 0; i < max; i++) {
+ const struct object_refs *refs;
+ struct object *obj = get_indexed_object(i);
if (!obj)
continue;
continue;
}
- if (obj->refs) {
- const struct object_refs *refs = obj->refs;
+ refs = lookup_object_refs(obj);
+ if (refs) {
unsigned j;
for (j = 0; j < refs->count; j++) {
struct object *ref = refs->ref[j];