unsigned long sz;
enum object_type type;
void *data;
- struct index_state *istate = &the_index;
len = strlen(path);
- pos = index_name_pos(istate, path, len);
+ pos = cache_name_pos(path, len);
if (pos < 0)
return NULL;
- if (!ce_skip_worktree(istate->cache[pos]))
+ if (!ce_skip_worktree(active_cache[pos]))
return NULL;
- data = read_sha1_file(istate->cache[pos]->sha1, &type, &sz);
+ data = read_sha1_file(active_cache[pos]->sha1, &type, &sz);
if (!data || type != OBJ_BLOB) {
free(data);
return NULL;
static struct dir_entry *dir_add_name(struct dir_struct *dir, const char *pathname, int len)
{
- if (cache_name_exists(pathname, len, ignore_case))
+ if (cache_file_exists(pathname, len, ignore_case))
return NULL;
ALLOC_GROW(dir->entries, dir->nr+1, dir->alloc);
};
/*
- * Do not use the alphabetically stored index to look up
+ * Do not use the alphabetically sorted index to look up
* the directory name; instead, use the case insensitive
- * name hash.
+ * directory hash.
*/
static enum exist_status directory_exists_in_index_icase(const char *dirname, int len)
{
- const struct cache_entry *ce = index_name_exists(&the_index, dirname, len + 1, ignore_case);
+ const struct cache_entry *ce = cache_dir_exists(dirname, len);
unsigned char endchar;
if (!ce)
int pos;
const struct cache_entry *ce;
- ce = cache_name_exists(path, len, 0);
+ ce = cache_file_exists(path, len, 0);
if (ce) {
if (!ce_uptodate(ce))
return DT_UNKNOWN;
int dtype, struct dirent *de)
{
int exclude;
+ int has_path_in_index = !!cache_file_exists(path->buf, path->len, ignore_case);
+
if (dtype == DT_UNKNOWN)
dtype = get_dtype(de, path->buf, path->len);
/* Always exclude indexed files */
- if (dtype != DT_DIR &&
- cache_name_exists(path->buf, path->len, ignore_case))
+ if (dtype != DT_DIR && has_path_in_index)
+ return path_none;
+
+ /*
+ * When we are looking at a directory P in the working tree,
+ * there are three cases:
+ *
+ * (1) P exists in the index. Everything inside the directory P in
+ * the working tree needs to go when P is checked out from the
+ * index.
+ *
+ * (2) P does not exist in the index, but there is P/Q in the index.
+ * We know P will stay a directory when we check out the contents
+ * of the index, but we do not know yet if there is a directory
+ * P/Q in the working tree to be killed, so we need to recurse.
+ *
+ * (3) P does not exist in the index, and there is no P/Q in the index
+ * to require P to be a directory, either. Only in this case, we
+ * know that everything inside P will not be killed without
+ * recursing.
+ */
+ if ((dir->flags & DIR_COLLECT_KILLED_ONLY) &&
+ (dtype == DT_DIR) &&
+ !has_path_in_index &&
+ (directory_exists_in_index(path->buf, path->len) == index_nonexistent))
return path_none;
exclude = is_excluded(dir, path->buf, &dtype);