#include "commit.h"
#include "tag.h"
#include "tree-walk.h"
-#include <stdlib.h>
const char *tree_type = "tree";
ce->ce_flags = create_ce_flags(baselen + len, stage);
memcpy(ce->name, base, baselen);
memcpy(ce->name + baselen, pathname, len+1);
- memcpy(ce->sha1, sha1, 20);
+ hashcpy(ce->sha1, sha1);
return add_cache_entry(ce, ADD_CACHE_OK_TO_ADD|ADD_CACHE_SKIP_DFCHECK);
}
if (!obj) {
struct tree *ret = alloc_tree_node();
created_object(sha1, &ret->object);
- ret->object.type = TYPE_TREE;
+ ret->object.type = OBJ_TREE;
return ret;
}
if (!obj->type)
- obj->type = TYPE_TREE;
- if (obj->type != TYPE_TREE) {
+ obj->type = OBJ_TREE;
+ if (obj->type != OBJ_TREE) {
error("Object %s is a %s, not a tree",
sha1_to_hex(sha1), typename(obj->type));
return NULL;
return (struct tree *) obj;
}
-static int track_tree_refs(struct tree *item)
+static void track_tree_refs(struct tree *item)
{
int n_refs = 0, i;
struct object_refs *refs;
/* Count how many entries there are.. */
desc.buf = item->buffer;
desc.size = item->size;
- while (desc.size) {
+ while (tree_entry(&desc, &entry))
n_refs++;
- update_tree_entry(&desc);
- }
/* Allocate object refs and walk it again.. */
i = 0;
refs->ref[i++] = obj;
}
set_object_refs(&item->object, refs);
- return 0;
}
int parse_tree_buffer(struct tree *item, void *buffer, unsigned long size)
int parse_tree(struct tree *item)
{
- char type[20];
+ enum object_type type;
void *buffer;
unsigned long size;
if (item->object.parsed)
return 0;
- buffer = read_sha1_file(item->object.sha1, type, &size);
+ buffer = read_sha1_file(item->object.sha1, &type, &size);
if (!buffer)
return error("Could not read %s",
sha1_to_hex(item->object.sha1));
- if (strcmp(type, tree_type)) {
+ if (type != OBJ_TREE) {
free(buffer);
return error("Object %s not a tree",
sha1_to_hex(item->object.sha1));
do {
if (!obj)
return NULL;
- if (obj->type == TYPE_TREE)
+ if (obj->type == OBJ_TREE)
return (struct tree *) obj;
- else if (obj->type == TYPE_COMMIT)
+ else if (obj->type == OBJ_COMMIT)
obj = &(((struct commit *) obj)->tree->object);
- else if (obj->type == TYPE_TAG)
+ else if (obj->type == OBJ_TAG)
obj = ((struct tag *) obj)->tagged;
else
return NULL;