#include "cache.h"
#include "object.h"
#include "replace-object.h"
+#include "object-store.h"
#include "blob.h"
#include "tree.h"
#include "commit.h"
#include "tag.h"
+#include "alloc.h"
#include "object-store.h"
#include "packfile.h"
-static struct object **obj_hash;
-static int nr_objs, obj_hash_size;
-
unsigned int get_max_object_index(void)
{
- return obj_hash_size;
+ return the_repository->parsed_objects->obj_hash_size;
}
struct object *get_indexed_object(unsigned int idx)
{
- return obj_hash[idx];
+ return the_repository->parsed_objects->obj_hash[idx];
}
static const char *object_type_strings[] = {
unsigned int i, first;
struct object *obj;
- if (!obj_hash)
+ if (!the_repository->parsed_objects->obj_hash)
return NULL;
- first = i = hash_obj(sha1, obj_hash_size);
- while ((obj = obj_hash[i]) != NULL) {
+ first = i = hash_obj(sha1,
+ the_repository->parsed_objects->obj_hash_size);
+ while ((obj = the_repository->parsed_objects->obj_hash[i]) != NULL) {
if (!hashcmp(sha1, obj->oid.hash))
break;
i++;
- if (i == obj_hash_size)
+ if (i == the_repository->parsed_objects->obj_hash_size)
i = 0;
}
if (obj && i != first) {
* that we do not need to walk the hash table the next
* time we look for it.
*/
- SWAP(obj_hash[i], obj_hash[first]);
+ SWAP(the_repository->parsed_objects->obj_hash[i],
+ the_repository->parsed_objects->obj_hash[first]);
}
return obj;
}
* power of 2 (but at least 32). Copy the existing values to the new
* hash map.
*/
-static void grow_object_hash(void)
+static void grow_object_hash(struct repository *r)
{
int i;
/*
* Note that this size must always be power-of-2 to match hash_obj
* above.
*/
- int new_hash_size = obj_hash_size < 32 ? 32 : 2 * obj_hash_size;
+ int new_hash_size = r->parsed_objects->obj_hash_size < 32 ? 32 : 2 * r->parsed_objects->obj_hash_size;
struct object **new_hash;
new_hash = xcalloc(new_hash_size, sizeof(struct object *));
- for (i = 0; i < obj_hash_size; i++) {
- struct object *obj = obj_hash[i];
+ for (i = 0; i < r->parsed_objects->obj_hash_size; i++) {
+ struct object *obj = r->parsed_objects->obj_hash[i];
+
if (!obj)
continue;
insert_obj_hash(obj, new_hash, new_hash_size);
}
- free(obj_hash);
- obj_hash = new_hash;
- obj_hash_size = new_hash_size;
+ free(r->parsed_objects->obj_hash);
+ r->parsed_objects->obj_hash = new_hash;
+ r->parsed_objects->obj_hash_size = new_hash_size;
}
-void *create_object(const unsigned char *sha1, void *o)
+void *create_object(struct repository *r, const unsigned char *sha1, void *o)
{
struct object *obj = o;
obj->flags = 0;
hashcpy(obj->oid.hash, sha1);
- if (obj_hash_size - 1 <= nr_objs * 2)
- grow_object_hash();
+ if (r->parsed_objects->obj_hash_size - 1 <= r->parsed_objects->nr_objs * 2)
+ grow_object_hash(r);
- insert_obj_hash(obj, obj_hash, obj_hash_size);
- nr_objs++;
+ insert_obj_hash(obj, r->parsed_objects->obj_hash,
+ r->parsed_objects->obj_hash_size);
+ r->parsed_objects->nr_objs++;
return obj;
}
return obj;
else if (obj->type == OBJ_NONE) {
if (type == OBJ_COMMIT)
- ((struct commit *)obj)->index = alloc_commit_index();
+ ((struct commit *)obj)->index = alloc_commit_index(the_repository);
obj->type = type;
return obj;
}
{
struct object *obj = lookup_object(sha1);
if (!obj)
- obj = create_object(sha1, alloc_object_node());
+ obj = create_object(the_repository, sha1,
+ alloc_object_node(the_repository));
return obj;
}
{
int i;
- for (i=0; i < obj_hash_size; i++) {
- struct object *obj = obj_hash[i];
+ for (i=0; i < the_repository->parsed_objects->obj_hash_size; i++) {
+ struct object *obj = the_repository->parsed_objects->obj_hash[i];
if (obj)
obj->flags &= ~flags;
}
{
int i;
- for (i = 0; i < obj_hash_size; i++) {
- struct object *obj = obj_hash[i];
+ for (i = 0; i < the_repository->parsed_objects->obj_hash_size; i++) {
+ struct object *obj = the_repository->parsed_objects->obj_hash[i];
if (obj && obj->type == OBJ_COMMIT)
obj->flags &= ~flags;
}
}
+struct parsed_object_pool *parsed_object_pool_new(void)
+{
+ struct parsed_object_pool *o = xmalloc(sizeof(*o));
+ memset(o, 0, sizeof(*o));
+
+ o->blob_state = allocate_alloc_state();
+ o->tree_state = allocate_alloc_state();
+ o->commit_state = allocate_alloc_state();
+ o->tag_state = allocate_alloc_state();
+ o->object_state = allocate_alloc_state();
+
+ o->is_shallow = -1;
+ o->shallow_stat = xcalloc(1, sizeof(*o->shallow_stat));
+
+ return o;
+}
+
struct raw_object_store *raw_object_store_new(void)
{
struct raw_object_store *o = xmalloc(sizeof(*o));
close_all_packs(o);
o->packed_git = NULL;
}
+
+void parsed_object_pool_clear(struct parsed_object_pool *o)
+{
+ /*
+ * As objects are allocated in slabs (see alloc.c), we do
+ * not need to free each object, but each slab instead.
+ *
+ * Before doing so, we need to free any additional memory
+ * the objects may hold.
+ */
+ unsigned i;
+
+ for (i = 0; i < o->obj_hash_size; i++) {
+ struct object *obj = o->obj_hash[i];
+
+ if (!obj)
+ continue;
+
+ if (obj->type == OBJ_TREE)
+ free_tree_buffer((struct tree*)obj);
+ else if (obj->type == OBJ_COMMIT)
+ release_commit_memory((struct commit*)obj);
+ else if (obj->type == OBJ_TAG)
+ release_tag_memory((struct tag*)obj);
+ }
+
+ FREE_AND_NULL(o->obj_hash);
+ o->obj_hash_size = 0;
+
+ clear_alloc_state(o->blob_state);
+ clear_alloc_state(o->tree_state);
+ clear_alloc_state(o->commit_state);
+ clear_alloc_state(o->tag_state);
+ clear_alloc_state(o->object_state);
+ FREE_AND_NULL(o->blob_state);
+ FREE_AND_NULL(o->tree_state);
+ FREE_AND_NULL(o->commit_state);
+ FREE_AND_NULL(o->tag_state);
+ FREE_AND_NULL(o->object_state);
+}