*/
#define pthread_mutex_t CRITICAL_SECTION
-#define pthread_mutex_init(a,b) InitializeCriticalSection((a))
+#define pthread_mutex_init(a,b) (InitializeCriticalSection((a)), 0)
#define pthread_mutex_destroy(a) DeleteCriticalSection((a))
#define pthread_mutex_lock EnterCriticalSection
#define pthread_mutex_unlock LeaveCriticalSection
+typedef int pthread_mutexattr_t;
+#define pthread_mutexattr_init(a) (*(a) = 0)
+#define pthread_mutexattr_destroy(a) do {} while (0)
+#define pthread_mutexattr_settype(a, t) 0
+#define PTHREAD_MUTEX_RECURSIVE 0
+
/*
* Implement simple condition variable for Windows threads, based on ACE
* implementation.
* See also: http://www.cse.wustl.edu/~schmidt/win32-cv-1.html
*/
typedef struct {
- volatile LONG waiters;
+ LONG waiters;
+ int was_broadcast;
+ CRITICAL_SECTION waiters_lock;
HANDLE sema;
+ HANDLE continue_broadcast;
} pthread_cond_t;
extern int pthread_cond_init(pthread_cond_t *cond, const void *unused);
-
extern int pthread_cond_destroy(pthread_cond_t *cond);
-
extern int pthread_cond_wait(pthread_cond_t *cond, CRITICAL_SECTION *mutex);
-
extern int pthread_cond_signal(pthread_cond_t *cond);
+extern int pthread_cond_broadcast(pthread_cond_t *cond);
/*
* Simple thread creation implementation using pthread API