uint64_t total;
unsigned last_percent;
unsigned delay;
+ unsigned sparse;
struct throughput *throughput;
uint64_t start_ns;
};
}
static struct progress *start_progress_delay(const char *title, uint64_t total,
- unsigned delay)
+ unsigned delay, unsigned sparse)
{
struct progress *progress = malloc(sizeof(*progress));
if (!progress) {
progress->last_value = -1;
progress->last_percent = -1;
progress->delay = delay;
+ progress->sparse = sparse;
progress->throughput = NULL;
progress->start_ns = getnanotime();
set_progress_signal();
struct progress *start_delayed_progress(const char *title, uint64_t total)
{
- return start_progress_delay(title, total, 2);
+ return start_progress_delay(title, total, 2, 0);
}
struct progress *start_progress(const char *title, uint64_t total)
{
- return start_progress_delay(title, total, 0);
+ return start_progress_delay(title, total, 0, 0);
+}
+
+/*
+ * Here "sparse" means that the caller might use some sampling criteria to
+ * decide when to call display_progress() rather than calling it for every
+ * integer value in[0 .. total). In particular, the caller might not call
+ * display_progress() for the last value in the range.
+ *
+ * When "sparse" is set, stop_progress() will automatically force the done
+ * message to show 100%.
+ */
+struct progress *start_sparse_progress(const char *title, uint64_t total)
+{
+ return start_progress_delay(title, total, 0, 1);
+}
+
+struct progress *start_delayed_sparse_progress(const char *title,
+ uint64_t total)
+{
+ return start_progress_delay(title, total, 2, 1);
+}
+
+static void finish_if_sparse(struct progress *progress)
+{
+ if (progress &&
+ progress->sparse &&
+ progress->last_value != progress->total)
+ display_progress(progress, progress->total);
}
void stop_progress(struct progress **p_progress)
{
+ finish_if_sparse(*p_progress);
+
stop_progress_msg(p_progress, _("done"));
}