#include "progress.h"
#include "streaming.h"
#include "decorate.h"
+#include "packfile.h"
#define REACHABLE 0x0001
#define SEEN 0x0002
unsigned int nr = 0;
int result = 0;
if (show_progress)
- progress = start_progress_delay(_("Checking connectivity"), 0, 0, 2);
+ progress = start_delayed_progress(_("Checking connectivity"), 0);
while (pending.nr) {
- struct object_array_entry *entry;
- struct object *obj;
-
- entry = pending.objects + --pending.nr;
- obj = entry->item;
- result |= traverse_one_object(obj);
+ result |= traverse_one_object(object_array_pop(&pending));
display_progress(progress, ++nr);
}
stop_progress(&progress);
xstrfmt("%s@{%"PRItime"}", refname, timestamp));
obj->flags |= USED;
mark_object_reachable(obj);
- } else {
+ } else if (!is_promisor_object(oid)) {
error("%s: invalid reflog entry %s", refname, oid_to_hex(oid));
errors_found |= ERROR_REACHABLE;
}
obj = parse_object(oid);
if (!obj) {
+ if (is_promisor_object(oid)) {
+ /*
+ * Increment default_refs anyway, because this is a
+ * valid ref.
+ */
+ default_refs++;
+ return 0;
+ }
error("%s: invalid sha1 pointer %s", refname, oid_to_hex(oid));
errors_found |= ERROR_REACHABLE;
/* We'll continue with the rest despite the error.. */
for (i = 0; i < argc; i++) {
const char *arg = argv[i];
- unsigned char sha1[20];
- if (!get_sha1(arg, sha1)) {
- struct object *obj = lookup_object(sha1);
+ struct object_id oid;
+ if (!get_oid(arg, &oid)) {
+ struct object *obj = lookup_object(oid.hash);
if (!obj || !(obj->flags & HAS_OBJ)) {
- error("%s: object missing", sha1_to_hex(sha1));
+ error("%s: object missing", oid_to_hex(&oid));
errors_found |= ERROR_OBJECT;
continue;
}