#include "cache.h"
#include "cache-tree.h"
#include "tree.h"
+#include "object-store.h"
#include "blob.h"
#include "commit.h"
#include "tag.h"
+#include "alloc.h"
#include "tree-walk.h"
const char *tree_type = "tree";
{
struct object *obj = lookup_object(oid->hash);
if (!obj)
- return create_object(oid->hash, alloc_tree_node());
+ return create_object(the_repository, oid->hash,
+ alloc_tree_node(the_repository));
return object_as_type(obj, OBJ_TREE, 0);
}