struct object *object = pending_e[i].item;
 
                if (object->type == OBJ_NONE)
-                       parse_object_or_die(object->oid.hash, NULL);
+                       parse_object_or_die(&object->oid, NULL);
 
                while (object->type == OBJ_TAG) {
                        struct tag *tag = (struct tag *) object;
 
                        if (!tag->tagged)
                                die("bad tag");
-                       object = parse_object_or_die(tag->tagged->oid.hash, NULL);
+                       object = parse_object_or_die(&tag->tagged->oid, NULL);
                }
 
                if (object->flags & UNINTERESTING)