{
const unsigned char *repl = lookup_replace_object(sha1);
void *data = read_object(repl, type, size);
+ char *path;
/* die if we replaced an object with one that does not exist */
if (!data && repl != sha1)
sha1_to_hex(repl), sha1_to_hex(sha1));
/* legacy behavior is to die on corrupted objects */
- if (!data && (has_loose_object(repl) || has_packed_and_bad(repl)))
- die("object %s is corrupted", sha1_to_hex(repl));
+ if (!data) {
+ if (has_loose_object(repl)) {
+ path = sha1_file_name(sha1);
+ die("loose object %s (stored in %s) is corrupted", sha1_to_hex(repl), path);
+ }
+ if (has_packed_and_bad(repl)) {
+ path = sha1_pack_name(sha1);
+ die("packed object %s (stored in %s) is corrupted", sha1_to_hex(repl), path);
+ }
+ }
if (replacement)
*replacement = repl;