*/
static unsigned int hash_obj(const unsigned char *sha1, unsigned int n)
{
- unsigned int hash;
-
- /*
- * Since the sha1 is essentially random, we just take the
- * required number of bits directly from the first
- * sizeof(unsigned int) bytes of sha1. First we have to copy
- * the bytes into a properly aligned integer. If we cared
- * about getting consistent results across architectures, we
- * would have to call ntohl() here, too.
- */
- memcpy(&hash, sha1, sizeof(unsigned int));
- return hash & (n - 1);
+ return sha1hash(sha1) & (n - 1);
}
/*
obj_hash_size = new_hash_size;
}
-void *create_object(const unsigned char *sha1, int type, void *o)
+void *create_object(const unsigned char *sha1, void *o)
{
struct object *obj = o;
obj->parsed = 0;
obj->used = 0;
- obj->type = type;
obj->flags = 0;
hashcpy(obj->sha1, sha1);
return obj;
}
+void *object_as_type(struct object *obj, enum object_type type, int quiet)
+{
+ if (obj->type == type)
+ return obj;
+ else if (obj->type == OBJ_NONE) {
+ if (type == OBJ_COMMIT)
+ ((struct commit *)obj)->index = alloc_commit_index();
+ obj->type = type;
+ return obj;
+ }
+ else {
+ if (!quiet)
+ error("object %s is a %s, not a %s",
+ sha1_to_hex(obj->sha1),
+ typename(obj->type), typename(type));
+ return NULL;
+ }
+}
+
struct object *lookup_unknown_object(const unsigned char *sha1)
{
struct object *obj = lookup_object(sha1);
if (!obj)
- obj = create_object(sha1, OBJ_NONE, alloc_object_node());
+ obj = create_object(sha1, alloc_object_node());
return obj;
}
warning("object %s has unknown type id %d", sha1_to_hex(sha1), type);
obj = NULL;
}
- if (obj && obj->type == OBJ_NONE)
- obj->type = type;
return obj;
}