struct object_array_entry *pending = revs->pending.objects + i;
struct object *obj = pending->item;
const char *name = pending->name;
- if (obj->type == TYPE_TAG) {
+ if (obj->type == OBJ_TAG) {
process_tag((struct tag *) obj, &objects, name);
continue;
}
- if (obj->type == TYPE_TREE) {
+ if (obj->type == OBJ_TREE) {
process_tree((struct tree *)obj, &objects, NULL, name);
continue;
}
- if (obj->type == TYPE_BLOB) {
+ if (obj->type == OBJ_BLOB) {
process_blob((struct blob *)obj, &objects, NULL, name);
continue;
}