#include "tree-walk.h"
#include "object-store.h"
-static int score_missing(unsigned mode, const char *path)
+static int score_missing(unsigned mode)
{
int score;
return score;
}
-static int score_differs(unsigned mode1, unsigned mode2, const char *path)
+static int score_differs(unsigned mode1, unsigned mode2)
{
int score;
return score;
}
-static int score_matches(unsigned mode1, unsigned mode2, const char *path)
+static int score_matches(unsigned mode1, unsigned mode2)
{
int score;
if (cmp < 0) {
/* path1 does not appear in two */
- score += score_missing(one.entry.mode, one.entry.path);
+ score += score_missing(one.entry.mode);
update_tree_entry(&one);
} else if (cmp > 0) {
/* path2 does not appear in one */
- score += score_missing(two.entry.mode, two.entry.path);
+ score += score_missing(two.entry.mode);
update_tree_entry(&two);
} else {
/* path appears in both */
if (!oideq(&one.entry.oid, &two.entry.oid)) {
/* they are different */
score += score_differs(one.entry.mode,
- two.entry.mode,
- one.entry.path);
+ two.entry.mode);
} else {
/* same subtree or blob */
score += score_matches(one.entry.mode,
- two.entry.mode,
- one.entry.path);
+ two.entry.mode);
}
update_tree_entry(&one);
update_tree_entry(&two);