struct object_list {
struct object *item;
struct object_list *next;
- const char *name;
};
struct object_refs {
struct object *ref[FLEX_ARRAY]; /* more */
};
+struct object_array {
+ unsigned int nr;
+ unsigned int alloc;
+ struct object_array_entry {
+ struct object *item;
+ const char *name;
+ } *objects;
+};
+
#define TYPE_BITS 3
#define FLAG_BITS 27
};
extern int track_object_refs;
-extern int obj_allocs;
-extern struct object **objs;
extern const char *type_names[];
+extern unsigned int get_max_object_index(void);
+extern struct object *get_indexed_object(unsigned int);
+
static inline const char *typename(unsigned int type)
{
return type_names[type > TYPE_TAG ? TYPE_BAD : type];
int object_list_contains(struct object_list *list, struct object *obj);
+/* Object array handling .. */
+void add_object_array(struct object *obj, const char *name, struct object_array *array);
+
#endif /* OBJECT_H */