#include "cache.h"
#include "cache-tree.h"
#include "tree.h"
+#include "object-store.h"
#include "blob.h"
#include "commit.h"
#include "tag.h"
+#include "alloc.h"
#include "tree-walk.h"
const char *tree_type = "tree";
{
struct object *obj = lookup_object(oid->hash);
if (!obj)
- return create_object(oid->hash, alloc_tree_node());
+ return create_object(the_repository, oid->hash,
+ alloc_tree_node(the_repository));
return object_as_type(obj, OBJ_TREE, 0);
}
if (item->object.parsed)
return 0;
- buffer = read_sha1_file(item->object.oid.hash, &type, &size);
+ buffer = read_object_file(&item->object.oid, &type, &size);
if (!buffer)
return quiet_on_missing ? -1 :
error("Could not read %s",