#define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
-/* Similiar to _BPTR_ALIGN (B, P, A), except optimize the common case
+/* Similar to _BPTR_ALIGN (B, P, A), except optimize the common case
where pointers can be converted to integers, aligned as integers,
and converted back again. If PTR_INT_TYPE is narrower than a
pointer (e.g., the AS/400), play it safe and compute the alignment
void (*) (void *, void *), void *);
extern int _obstack_memory_used (struct obstack *);
-void obstack_free (struct obstack *__obstack, void *__block);
+void obstack_free (struct obstack *, void *);
\f
/* Error handler called when `obstack_chunk_alloc' failed to allocate
should either abort gracefully or use longjump - but shouldn't
return. The default action is to print a message and abort. */
extern void (*obstack_alloc_failed_handler) (void);
-
-/* Exit value used when `print_and_abort' is used. */
-extern int obstack_exit_failure;
\f
/* Pointer to beginning of object being allocated or to be allocated next.
Note that this might not be the final address of the object