#include "interpolate.h"
-void interp_set_entry(struct interp *table, int slot, char *value)
+void interp_set_entry(struct interp *table, int slot, const char *value)
{
char *oldval = table[slot].value;
- char *newval = value;
+ char *newval = NULL;
if (oldval)
free(oldval);