unsigned stdout_to_stderr:1;
unsigned use_shell:1;
unsigned clean_on_exit:1;
+ void (*clean_on_exit_handler)(struct child_process *process);
+ void *clean_on_exit_handler_cbdata;
};
#define CHILD_PROCESS_INIT { NULL, ARGV_ARRAY_INIT, ARGV_ARRAY_INIT }
int run_command_v_opt_cd_env(const char **argv, int opt, const char *dir, const char *const *env);
/**
- * Execute the given command, capturing its stdout in the given strbuf.
+ * Execute the given command, sending "in" to its stdin, and capturing its
+ * stdout and stderr in the "out" and "err" strbufs. Any of the three may
+ * be NULL to skip processing.
+ *
* Returns -1 if starting the command fails or reading fails, and otherwise
- * returns the exit code of the command. The output collected in the
- * buffer is kept even if the command returns a non-zero exit. The hint field
- * gives a starting size for the strbuf allocation.
+ * returns the exit code of the command. Any output collected in the
+ * buffers is kept even if the command returns a non-zero exit. The hint fields
+ * gives starting sizes for the strbuf allocations.
*
* The fields of "cmd" should be set up as they would for a normal run_command
- * invocation. But note that there is no need to set cmd->out; the function
- * sets it up for the caller.
+ * invocation. But note that there is no need to set the in, out, or err
+ * fields; pipe_command handles that automatically.
+ */
+int pipe_command(struct child_process *cmd,
+ const char *in, size_t in_len,
+ struct strbuf *out, size_t out_hint,
+ struct strbuf *err, size_t err_hint);
+
+/**
+ * Convenience wrapper around pipe_command for the common case
+ * of capturing only stdout.
*/
-int capture_command(struct child_process *cmd, struct strbuf *buf, size_t hint);
+static inline int capture_command(struct child_process *cmd,
+ struct strbuf *out,
+ size_t hint)
+{
+ return pipe_command(cmd, NULL, 0, out, hint, NULL, 0);
+}
/*
* The purpose of the following functions is to feed a pipe by running
int start_async(struct async *async);
int finish_async(struct async *async);
int in_async(void);
-void NORETURN async_exit(int code);
+void check_pipe(int err);
/**
* This callback should initialize the child process and preload the