* the existing entry, or the empty slot if none existed. The caller
* can then look at the (*ptr) to see whether it existed or not.
*/
-static struct hash_table_entry *lookup_hash_entry(unsigned int hash, struct hash_table *table)
+static struct hash_table_entry *lookup_hash_entry(unsigned int hash, const struct hash_table *table)
{
unsigned int size = table->size, nr = hash % size;
struct hash_table_entry *array = table->array;
free(old_array);
}
-void *lookup_hash(unsigned int hash, struct hash_table *table)
+void *lookup_hash(unsigned int hash, const struct hash_table *table)
{
if (!table->array)
return NULL;
- return &lookup_hash_entry(hash, table)->ptr;
+ return lookup_hash_entry(hash, table)->ptr;
}
void **insert_hash(unsigned int hash, void *ptr, struct hash_table *table)
return insert_hash_entry(hash, ptr, table);
}
-int for_each_hash(struct hash_table *table, int (*fn)(void *))
+int for_each_hash(const struct hash_table *table, int (*fn)(void *))
{
int sum = 0;
unsigned int i;