#include "builtin.h"
#include "cache.h"
#include "config.h"
+#include "object-store.h"
#include "object.h"
#include "delta.h"
#include "pack.h"
if (!obj_buf)
die("Whoops! Cannot find object '%s'", oid_to_hex(&obj->oid));
if (fsck_object(obj, obj_buf->buffer, obj_buf->size, &fsck_options))
- die("Error in object");
+ die("fsck error in packed object");
fsck_options.walk = check_object;
if (fsck_walk(obj, NULL, &fsck_options))
die("Error on reachable objects of %s", oid_to_hex(&obj->oid));
unpack_all();
the_hash_algo->update_fn(&ctx, buffer, offset);
the_hash_algo->final_fn(oid.hash, &ctx);
- if (strict)
+ if (strict) {
write_rest();
+ if (fsck_finish(&fsck_options))
+ die(_("fsck error in pack objects"));
+ }
if (hashcmp(fill(the_hash_algo->rawsz), oid.hash))
die("final sha1 did not match");
use(the_hash_algo->rawsz);