#include "cache.h"
#include "pack-revindex.h"
+#include "object-store.h"
/*
* Pack index for existing packs give us easy access to the offsets into
* be a no-op, as everybody lands in the same zero-th bucket.
*/
for (bits = 0; max >> bits; bits += DIGIT_SIZE) {
- struct revindex_entry *swap;
unsigned i;
memset(pos, 0, BUCKETS * sizeof(*pos));
* Now "to" contains the most sorted list, so we swap "from" and
* "to" for the next iteration.
*/
- swap = from;
- from = to;
- to = swap;
+ SWAP(from, to);
}
/*
if (!(off & 0x80000000)) {
p->revindex[i].offset = off;
} else {
- p->revindex[i].offset =
- ((uint64_t)ntohl(*off_64++)) << 32;
- p->revindex[i].offset |=
- ntohl(*off_64++);
+ p->revindex[i].offset = get_be64(off_64);
+ off_64 += 2;
}
p->revindex[i].nr = i;
}