* empty string.
*/
char *name;
+ char *path;
unsigned mode;
- struct object_context *context;
} *objects;
};
};
extern const char *typename(unsigned int type);
-extern int type_from_string(const char *str);
+extern int type_from_string_gently(const char *str, ssize_t, int gentle);
+#define type_from_string(str) type_from_string_gently(str, -1, 0)
/*
* Return the current number of buckets in the object hashmap.
extern void *create_object(const unsigned char *sha1, void *obj);
+void *object_as_type(struct object *obj, enum object_type type, int quiet);
+
/*
* Returns the object, having parsed it to find out what it is.
*
/* Object array handling .. */
void add_object_array(struct object *obj, const char *name, struct object_array *array);
-void add_object_array_with_mode(struct object *obj, const char *name, struct object_array *array, unsigned mode);
-void add_object_array_with_context(struct object *obj, const char *name, struct object_array *array, struct object_context *context);
+void add_object_array_with_path(struct object *obj, const char *name, struct object_array *array, unsigned mode, const char *path);
typedef int (*object_array_each_func_t)(struct object_array_entry *, void *);
*/
void object_array_remove_duplicates(struct object_array *array);
+/*
+ * Remove any objects from the array, freeing all used memory; afterwards
+ * the array is ready to store more objects with add_object_array().
+ */
+void object_array_clear(struct object_array *array);
+
void clear_object_flags(unsigned flags);
#endif /* OBJECT_H */